My work at Ninja Theory

At Ninja Theory, I had the opportunity to work on some really exciting projects, like Hellblade II and Bleeding Edge.

Game Awards 2021 - Gameplay Reveal

Deformation Rig on Senua + Simulation and Dynamics for Costume and Hair
Integration of ZivaRT for the Troll
Supervising Warriors Rig

Game Awards 2019 Trailer

Warriors and the pagans rig and Costume simulation
Senua's costume rig

Bleeding Edge

I was responsible for all the rigging aspects and Unreal setup (including dynamics and cloth sim) for Azrael. I also worked on the other characters at a polishing stage.

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Do You Know What I Mean?

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Seagull Rig