My work at Ninja Theory
At Ninja Theory, I had the opportunity to work on some really exciting projects, like Hellblade II and Bleeding Edge.
Game Awards 2021 - Gameplay Reveal
Deformation Rig on Senua + Simulation and Dynamics for Costume and Hair
Integration of ZivaRT for the Troll
Supervising Warriors Rig
Game Awards 2019 Trailer
Warriors and the pagans rig and Costume simulation
Senua's costume rig
Bleeding Edge
I was responsible for all the rigging aspects and Unreal setup (including dynamics and cloth sim) for Azrael. I also worked on the other characters at a polishing stage.