How to import you skinned mesh character, create modules for your rig (Fk/Ik chains, Snapping, Spline Ik, Space Switch, and more) and animate directly in Unreal using Sequencer or retargeting from an existing animation.
Selected Works
Do You Know What I Mean?3D Animation
Seagull Rig3D Animation
Some of my work at Ninja Theory3D Animation
Some of my work at Framestore3D Animation
Youtube ChannelUnreal Tutorials
Bring your characters to life in UnrealFree Course
Talk at SchoolsVolunteering